Listen in on game designers Tyler Bielman, Skaff Elias and Richard Garfield as they talk about the many differences between games that have the same setup every time (like chess) versus games where the setup changes vastly from game to game (like Magic: The Gathering). But how do “meta-rules” develop for games with this much difference from session to session? And what about Tiger Woods playing miniature golf? Tune in for answers to these questions as the second Games with Garfield podcast rolls out.
LINKS: Settlers of Catan | Cosmic Encounter | Dominion | “Damn 7” t-shirts | Historical miniatures games | Race for the Galaxy | Agricola | Chainmail | Dungeons and Dragons | Magic: The Gathering | Civilization | Spectromancer