The third installment of Games with Garfield opens with humorous stories from GDC, extolling the virtues of analog presentations and . But after the giggling subsides, game designers Tyler Bielman, Skaff Elias and Richard Garfield get into the topic of tabletop games being converted into digital environments. Why are there so many people online and yet nobody to play with? Why would someone want to add walking around to a perfectly good tabletop game? And what classic game trains kids around the world to cheat? Tune in and find out.
LINKS: Settlers of Catan | Dominion | Dungeons and Dragons | Magic: The Gathering | Spectromancer | Game Developers Conference | Zork | Pitch | Carcassonne | Lost Cities | Acquire | Call of Duty: World at War | Brettspielwelt | Archon | Knightmare Chess | Kung Fu Chess | Blitzkrieg (kriegspiel) Chess | Quadradius | Starcraft | Electronic Battleship | Guts