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Pole Position, Namco's Formula One racing simulation from 1982, was built on groundbreaking dual 16-bit processors, a real-world Fuji Speedway track, and immersive cockpit controls. This episode covers how it was developed, the custom hardware behind it, the strategies expert players used, and how it became one of the most influential arcade games of all time.
By Retro RobPole Position, Namco's Formula One racing simulation from 1982, was built on groundbreaking dual 16-bit processors, a real-world Fuji Speedway track, and immersive cockpit controls. This episode covers how it was developed, the custom hardware behind it, the strategies expert players used, and how it became one of the most influential arcade games of all time.