In 'Forum Talk' (02m18s), putting together the pieces of trade routes and understanding the continued exclusion of Markets and Lighthouses creating one if the other already exists in a city (05m19s) preceed a construct for an eighth Governor (14m47s), all in Civilization VI. In the 'Research Lab' (21m55s), what to make of disguising one's units as belonging to that of another CivVI player, a proposal to improve leader Agendas (27m18s; recorded for Episode 322) and the if, and how, to implement the concept of a Central Bank for a given civilization (33m20s). Under the 'Open Mic' (45m15s), community and subsequent panel follow-up input from Episode 322 on how resource copy counting for improving one's empire in Civilization VI could take lead from Civilization: Beyond Earth. Then in the 'Time Machine' (48m53s), shining the spotlight back on Civilization III as it passes seventeen years since release.