Considering how I related to perfectionism in my creative projects making video games about 15 years ago. This influenced things I explored in UX design and in making comics and carry with me to this day.
Related Links and Resources
Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's onThis Panda Needs You - a relaxing block stacking pattern matching game is on SALE for a limited time on all platforms it's onDrawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through DECEMBER 2019For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps classRob Stenzinger - Maker, teacher, and coach for experience design, games, and collaborationBlog of an Interactive StorytellerArt SoundoffLean Into ArtArt and Science PunksGuitar Fretter - mobile and deskop game to play and learn the note positions on a guitar fretboardCoaching for people navigating creative professional decisions, collaboration, and product makers and leadersSubscribe to the Polytechnicast RSS feed in your podcatcher