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February 08, 2021Precinct Omega Podcast - Design #6 - Turns54 minutesPlayInspired by Jake Thornton's own Patreon campaign, I was moved to take a look at the concept of turns: What are turns?How do different designers and games approach them?What alternative solutions are being used?Why do we have turns at all?...moreShareView all episodesBy Robey Jenkins511 ratingsFebruary 08, 2021Precinct Omega Podcast - Design #6 - Turns54 minutesPlayInspired by Jake Thornton's own Patreon campaign, I was moved to take a look at the concept of turns: What are turns?How do different designers and games approach them?What alternative solutions are being used?Why do we have turns at all?...more
Inspired by Jake Thornton's own Patreon campaign, I was moved to take a look at the concept of turns: What are turns?How do different designers and games approach them?What alternative solutions are being used?Why do we have turns at all?
February 08, 2021Precinct Omega Podcast - Design #6 - Turns54 minutesPlayInspired by Jake Thornton's own Patreon campaign, I was moved to take a look at the concept of turns: What are turns?How do different designers and games approach them?What alternative solutions are being used?Why do we have turns at all?...more
Inspired by Jake Thornton's own Patreon campaign, I was moved to take a look at the concept of turns: What are turns?How do different designers and games approach them?What alternative solutions are being used?Why do we have turns at all?