Precinct Omega

Precinct Omega Podcast - Design #9 - Spaceship Combat Games


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A couple of weeks ago, I got to meet up virtually with patron Andy Strauss, whose input into the development of Horizon Wars: Infinite Dark was really insightful and informed from a lifelong obsession with spaceship combat games.
We had a chat about the culture of wargaming in Brazil, and walked through the evolution of spaceship combat games over the last few decades or so.
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Precinct OmegaBy Robey Jenkins

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