Eidolon Playtest

[PREVIEW] Design Session #38: The Final (?) Playbook Punch-Up, Part 1


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We've tweaked a lot of mechanics over the past several months, and it's time that we took a trip through the Playbooks to make sure that they're compatible with the newest version of the rules. Also, a few months back, we decided that we wanted to lean further into Eidolon as a narrative game, and want to replace more "mechanical" moves with more flavor and character. This month, we rework the Navigator and the Vanguard.


Feel free to write into [email protected] with thoughts on how to punch-up the Infiltrator, the Alchemist, and the Virtuoso, the subjects of next month's episode!

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