Eidolon Playtest

[PREVIEW] Design Session #65: Equipment and Stats


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Equipment is a pretty major element of traditional TTRPGs, and something we skipped with EIDOLON. What might equipment look like in a DftU game? Also, how should stats work in Threadspinner? What are the building blocks of a player character? Along the way we also talk a lot about Hollow Knight and Luke makes mortal enemies of everyone who likes classic Tolkein-inspired fantasy races.

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