Eidolon Playtest

[PREVIEW] Eidolon VGM #4 GM Notes


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We'll start with MAID being unhappy with Anna's outburst in episode 1 when she played her dissonant card. It was a display of genuine humanity which is, of course, unacceptable. Assuming Anna is unable to provide satisfactory answers about her behavior, it will lead MAID to siccing one of her coworkers on her to test her loyalty.

First off: I'm bringing back Sandworm Arpeggio because the EDM crew killed him off before I got to do even half of the dumb Columbo bits I wanted to. He'll show up to bother LE in her office for a bit and clue her in that Genevieve St. Cloud is tied up with the Glitch Mob, before things are interrupted by a disruption at the LUNA-1 solar farm, where the fight we worked out on EDM will play out:

MONGREL MYXOLIDIAN & CAR CRASH
EIDOLONS: CARRY THE SUN & GO LIGHT
CRASH 0: Mongrel's CARRY THE SUN is a renaming of RAY OF SOLAR and works the same way, allowing him to inflict sunburns from a distance with his knife, but it's superpowered by GO LIGHT'S ability to channel solar power, turning it into a full-on sniper rifle; Mongrel and Car Crash need to be separate or Mongrel needs to be disarmed.
CRASH 1: GO LIGHT can funnel solar energy into any target, and when that energy can't be diverted away through Mongrel's Eidolon this leads to intense burning. Car Crash will start burning people up while Mongrel continues to attack them; one or the other of them must be defeated.
CRASH 2: Whichever member of the pair is still standing is emboldened by the other one going down and attacks even more viciously; they too must be defeated.
CRASH 3: Defeat.

This fight ended up only really going through Crash 0. Mike went so hard and drew so well on obliterating Mongrel remotely that it felt more truthful that it would just demoralize Car Crash instead of pushing him to fight harder, which worked because the episode was running long anyway.

We also had to deal with a third encounter in the form of:

TESS/THETA
EIDOLON: TEMPTATION
CRASH 0: Theta is uneasy about fighting a fellow MAID and will hold back on using her Eidolon, opting instead for basic hand-to-hand combat. She has been contracted by the Glitch Mob to help them on this mission, but her primary goal is to fight Anna as punishment for her insubordination; Theta must be pushed hard enough that she starts using her Eidolon.
CRASH 1: Theta begins doing her klutzy anime girl schtick to transform failures into ordnance; she must either be defeated or convinced to stop her assault.
CRASH 2: Defeat.

This fight also ended up getting cut a little short, with Theta not really getting the opportunity to flaunt her powers. The scenes ended up being serious enough that pivoting to her comedy anime girl schtick felt awkward, and again, this was a very stuffed episode with a lot of plates to keep spinning, so it was something that sort of fell by the wayside.

Theta shows up here because of Maxie and Fabby's Live it Up in the previous episode, but like a dope I completely forgot that they actually played a positive card for that encounter, which meant that Theta should have shown up as an ally to help them. We're not out of Uptime yet so there's time to pivot, and I mean, given how this episode ends, maybe she DID help Anna in an indirect way...?

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