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FE: Engage takes the more is more approach the storytelling. In this episode, the Professors provide a reductio ad absurdum-style review of the plot and all of its (many, many) twists, and discuss how that impacts our experience with the game.
The Professors are getting pulled into all of the nitty-gritty of Fire Emblem--the unit and weapon customization, battle strategies, and of course, the social sim mechanics (for one of the Professors, at least). Tune in for a discussion on battle tactics, missing mechanics in games, and ring polishing.
In their next series, the Professors will discuss the latest entry in the storied Fire Emblem series, FE: Engage. Coming off the success of Fire Emblem: Three Houses, Engage has mechanics meant to cater to the new fans (such as social sim aspects) but also functions as an homage to older FE games through the use of the Emblem system, which lets players summon heroes of other FE games to help in battle. Join the Professors for a discussion on this, plus a game Professor Chauveau likes to call: "Fire Emblem Title: Real or Fake?" at the end of the episode!
Episode 22: Tune in to hear the Professors discuss their full review of Super Mario Wonder, including: the best and worst in-game badges and power-ups; our interpretation of why/how Elephant Mario exists; and of course, an examination of the physics behind Hoppos.
In this week, the Professors discuss their first impressions with Super Mario Wonder (spoiler for the first 4 worlds here!). They talk about different mechanics SMW tries, why they work or don't work, whether wonder flowers are gimmicky, and the influence of the Super Mario Bros. Movie on the tonal and narrative shift in SMW.
The Professors are joined this week by a guest Professor: Math wiz and Nintendo super fan, Dr. Cameron Williams. Along with Cam, this episode centers around the Professors' experience with Mario, Mario's importance to video gaming in general, and the lack of accessibility in first-party Nintendo games.
In continuing their quest to navigate the open-world of Harvest Moon, the Professors found themselves mining much more often than harvesting crops--and they discuss why this is problematic in an ostensibly farming simulator, from a design standpoint.
Harvest Moon is a beloved series of farming simulator games that goes back to 1996...or is it? The Professors discuss Harvest Moon the series (its connections to Story of Seasons and Stardew Valley), the ins and outs of the video game business world, and Winds of Anthos' changes to the traditional farming simulator formula.
In this special, one-off episode, the Professors and guest, fellow professor Caroline Koons, discuss the many merits and demerits of Pokémon GO. They discuss their motivations for playing (or not playing!), issues with the current format, and how Pokémon GO perhaps fundamentally misunderstands the essence of Pokémon--but is still fun.
This week, the Professors engage in a full spoilercast of
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