Mechanisms Archives - Board Game Design Lab

Programmable Action Games with Bill Lasek


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Bill Lasek, designer of Koi, discusses how to design programmable action games.

Programmable actions provide really interesting options for players and create really interesting challenges for designers. Bill’s game, Koi, programs fish moving around a pond, so he has first-hand experience with this type of game.

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Mechanisms Archives - Board Game Design LabBy Gabe Barrett