Sryth bedtime stories

Proving grounds VI: The alder thone: shrine isle proves hard to leave


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With as much what we claim for is remains to climb it is time to leave the isle and set off for Kardsen. We hear of the Thane Mazebak and how is the perhaps not the evil matermind thane Pryond thought him to be. The beat makes it long foretold appearance and it is bonting time.

With every even quarter way safe way off destroyed a true risky way off the island must be used, it doesn't go to plan.



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Sryth bedtime storiesBy Thomas Steven Slater