With massive games like Baldur’s Gate 3 and Tears of the Kingdom out, and Starfield releasing this week, video games keep getting bigger. Even franchises that were once 10 hours are now 25-hour adventures. Jake and Sam discuss why the industry is trending toward larger games, what games justify their length, and which ones should have scaled down.
Timecodes:
00:00:00 - Intro/Housekeeping |
00:10:37 - News Story #1: Remnant 2 Leads July 2023 Sales |
00:17:27 - News Story #2: BioWare Lays Off 50 Employees |
00:23:56 - News Story #3: Starfield’s Boundary and Review Code Drama |
00:40:30 - Main Topic: Question Block: Why Are Modern Games So Big? |
1:20:00 - Rotating Segment: Demo Reel (Shadow of the Colossus) |
1:23:03 - Draft Day Starring Kevin Costner (Sea of Stars) |
1:24:39 - Game, Watch, Listen (VIDEO GAMES: Diablo IV, Metroid Prime, Hades, Super Mario 3D World, Mario Party 2, MOVIES: Cocaine Bear, The Virgin Suicides, The Visit, Old, Jurassic Park, TV: Jury Duty, Ahsoka, MUSIC: Lauren Auder - the infinite spine) |
Shoutout to Mizuki Kuroiwa for the incredible podcast artwork and to Thomniverse Remix for the music.
Send any questions, comments, or concerns to
[email protected] and follow us @SuperMosherBros on Twitter. Thanks for listening!