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A good place to think about this most respected of Djinn is the Revised misprint, Serendib Efreet. Serendib Efreet was a 3/4 flying creature for U2 (blue, despite the card frame)... With a drawback!
Serendib Efreet saw play in a variety of decks, and fast multicolored aggressive mages would often dip into blue to play it. Again, despite the self-inflicted damage.
Dominaria's Djinn is much harder to cast, sure. That is a lot of blue pips in the top-right!
But, the payoff is also much greater. In a deck with, say, twenty-five Islands, Tempest Djinn's floor is a Serendib Efreet with no drawback. Each and every incremental Island will make it a faster and faster racer.
Tempest Djinn is Like the World's Greatest Rishadan Airship (in the right deck)In its era, Rishadan Airship was one of the most important creatures played in the Blue Skies archetype.
Rishadan Airship was not great in very many other decks; it could not block consistently, and even when it could block, it would probably die. But offense-wise? Blue Skies was one of the best decks in Masques Block Constructed + was a favorite of some of the best Hall of Famers in Standard.
Tempest Djinn is like a more flexible Rishadan Airship. Again assuming an Islands-heavy (if not Islands-only) mana base, Tempest Djinn presents the same offense as Rishadan Airship -- at least -- but can also block. Not only that: It can block and often survive!
This flexibility is one of the most important aspects of Tempest Djinn. You can tap out for it on turn three, Skies-style to race... Or you can tap out for it on turn three to block a Red Deck's 3/2 attackers.
Or -- get this -- you can tap out for Tempest Djinn, block... And then back over itself (and generally for four damage).
Tempest Djinn will Redefine Blue in StandardPatrick made a deck.
Mike is wild about it.
Check out how our intrepid duo thinks Tempest Djinn will be played in Standard right here!
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A good place to think about this most respected of Djinn is the Revised misprint, Serendib Efreet. Serendib Efreet was a 3/4 flying creature for U2 (blue, despite the card frame)... With a drawback!
Serendib Efreet saw play in a variety of decks, and fast multicolored aggressive mages would often dip into blue to play it. Again, despite the self-inflicted damage.
Dominaria's Djinn is much harder to cast, sure. That is a lot of blue pips in the top-right!
But, the payoff is also much greater. In a deck with, say, twenty-five Islands, Tempest Djinn's floor is a Serendib Efreet with no drawback. Each and every incremental Island will make it a faster and faster racer.
Tempest Djinn is Like the World's Greatest Rishadan Airship (in the right deck)In its era, Rishadan Airship was one of the most important creatures played in the Blue Skies archetype.
Rishadan Airship was not great in very many other decks; it could not block consistently, and even when it could block, it would probably die. But offense-wise? Blue Skies was one of the best decks in Masques Block Constructed + was a favorite of some of the best Hall of Famers in Standard.
Tempest Djinn is like a more flexible Rishadan Airship. Again assuming an Islands-heavy (if not Islands-only) mana base, Tempest Djinn presents the same offense as Rishadan Airship -- at least -- but can also block. Not only that: It can block and often survive!
This flexibility is one of the most important aspects of Tempest Djinn. You can tap out for it on turn three, Skies-style to race... Or you can tap out for it on turn three to block a Red Deck's 3/2 attackers.
Or -- get this -- you can tap out for Tempest Djinn, block... And then back over itself (and generally for four damage).
Tempest Djinn will Redefine Blue in StandardPatrick made a deck.
Mike is wild about it.
Check out how our intrepid duo thinks Tempest Djinn will be played in Standard right here!
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