Cities and Memory - remixing the world

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"|Using SpectralLayers, I isolated the background noise and PA voice into distinct layers that were shortened and pitch-shifted with various effects to create a bed for the track. Then samples of the voice and background were chopped up and woven into a chilled-out ambient composition."

Villa del Conte palio games reimagined by Karhide.
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Cities and Memory - remixing the worldBy Cities and Memory

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4.8

12 ratings