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Grom and Zag accompanied by their Kobold guide, Kobo, venture across dangerous waters to go get Grom's soul back from a Rakshasa Hag in the jungle. Grom gets polymorphed for max destruction, Kobo gets recognized by some fans of his work, and Zag makes an unsavory deal to try and save his best friend.Support Dice Palace 2.0 on Kickstarter to get a premium dice display & storage system for your dice collection! Click here to get rolling! https://www.kickstarter.com/projects/kakapopo/dicehoarder?ref=93i6os
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By Knocked Prone - D&D Podcast4.9
4242 ratings
Send us a text
Grom and Zag accompanied by their Kobold guide, Kobo, venture across dangerous waters to go get Grom's soul back from a Rakshasa Hag in the jungle. Grom gets polymorphed for max destruction, Kobo gets recognized by some fans of his work, and Zag makes an unsavory deal to try and save his best friend.Support Dice Palace 2.0 on Kickstarter to get a premium dice display & storage system for your dice collection! Click here to get rolling! https://www.kickstarter.com/projects/kakapopo/dicehoarder?ref=93i6os
Support the show