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Ryan Langewisch, designer of Tasty Humans, discusses how to create and update a game quickly and efficiently.
Ryan recently won a 48-hour game jam and has gotten really good at the iteration process.
The post Rapid Iteration with Ryan Langewisch appeared first on Board Game Design Lab.
By Gabe BarrettRyan Langewisch, designer of Tasty Humans, discusses how to create and update a game quickly and efficiently.
Ryan recently won a 48-hour game jam and has gotten really good at the iteration process.
The post Rapid Iteration with Ryan Langewisch appeared first on Board Game Design Lab.