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Explore the origins of Metamorphosis Alpha, the groundbreaking 1976 RPG by James M. Ward that launched science fiction into tabletop gaming. Set aboard the derelict starship Warden, players navigate a post-apocalyptic world of radiation, mutations, and forgotten technology inspired by classic sci-fi novels like Non-Stop and Orphans of the Sky. We'll dive into its innovative mechanics, from mutation-based character creation to its freeform, referee-driven gameplay, and examine how this 35-page rulebook paved the way for future sci-fi RPGs like Gamma World. Tune in for an in-depth look at a genre-defining classic!
By Neonlithic4
22 ratings
Explore the origins of Metamorphosis Alpha, the groundbreaking 1976 RPG by James M. Ward that launched science fiction into tabletop gaming. Set aboard the derelict starship Warden, players navigate a post-apocalyptic world of radiation, mutations, and forgotten technology inspired by classic sci-fi novels like Non-Stop and Orphans of the Sky. We'll dive into its innovative mechanics, from mutation-based character creation to its freeform, referee-driven gameplay, and examine how this 35-page rulebook paved the way for future sci-fi RPGs like Gamma World. Tune in for an in-depth look at a genre-defining classic!

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