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In this episode of Tales & Tactics, our Rules as Written series covers Talon from GMT Games, a tactical sci-fi fleet combat game pitting the human Terran Confederation against the alien Talon Empire across a series of ship to ship engagements. We discuss how the game’s impulse based turn structure creates a tense and interleaved flow of action that will feel familiar to veterans of Starfleet Battles, while remaining accessible enough to bring new players into the fold. We also highlight one of Talon’s smartest design decisions in placing all essential game information directly on the counters themselves, keeping the action on the table and the rulebook on the shelf. Clean, tactical, and rewarding, Talon earns its place as one of the more elegant entries in the space combat wargame genre.
By Neonlithic4.3
33 ratings
In this episode of Tales & Tactics, our Rules as Written series covers Talon from GMT Games, a tactical sci-fi fleet combat game pitting the human Terran Confederation against the alien Talon Empire across a series of ship to ship engagements. We discuss how the game’s impulse based turn structure creates a tense and interleaved flow of action that will feel familiar to veterans of Starfleet Battles, while remaining accessible enough to bring new players into the fold. We also highlight one of Talon’s smartest design decisions in placing all essential game information directly on the counters themselves, keeping the action on the table and the rulebook on the shelf. Clean, tactical, and rewarding, Talon earns its place as one of the more elegant entries in the space combat wargame genre.

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