Hello listeners! Welcome to the EnterVR podcast! On today's show, I speak with Chris Mitchell from OSVR. Join us as we explore the possibilities open source virtual reality has to offer.
1:00 Intro. What does "open source" mean in the context of OSVR?
2:30 What are the lessons one can learn from Linux that can apply over to OSVR?
5:00 What will the user agreements look like? Is there a fine print that you should keep in mind if you are developing for OSVR?
10:00 What are the limits of commercialization? At what point will Razer sue you for making money?
11:00 Will OSVR be on Github?
12:00 How many OSVR's is Razer expecting to sell?
14:40 How will OSVR define success?
17:00 Why should developers make content for OSVR vs the competition?
20:00 Is OSVR limited to gaming?
21:30 Chris's biggest hope for the VR industry.
23:00 What are the benefits to consumers that the open source version of the metaverse can provide?
24:00 Where does the open source virtual reality movement need the most improvement in ?
26:00 What will the distribution process look like for OSVR?
28:30 Where will the most money be made in VR?
31:00 Chris's motivations to be in VR.
34:00 Reliving Final Fantasy 8 & 10 in VR.
36:00 Closing thoughts and staying.
Thanks to Chris for being a true scholar and gentleman of virtual reality!
Keep in touch with Chris and OSVR with the links below:
@OpenSource_VR
http://www.osvr.com/
@MitchellChris
http://osvr.github.io/