Panelists: Paul Hagstrom (hosting), Quinn Dunki, and Carrington Vanston Topic: Retro Development Writing new software on old computers. How is it different now, would you go back to how it was done then? What did you use then? Topic/Feedback Links: Arcade Machine (Broderbund, Atari & Apple) Graphics Magician (Penguin, Apple, C64, Atari) Nox Archaist SKALD … Continue reading RCR Episode 233: Retro Development →