Work of Fiction

Ready Player One


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Spoiler Warning: We will be discussing the movie's plot in its entirety.
In our inaugural episode, we analyze Gregarious Games and Innovative Online Industries (IOI) from Ready Player One. It’s 2045, and societal collapse has driven people to escape to a virtual world called “The Oasis.” When its founder dies, the race is on to solve puzzles that will determine the next owner. In other words, it’s a perfect foil for the challenges that modern organizations are facing, including:
Succession Planning
Founders’ Influence on Company Culture
Incentives and Extrinsic vs. Intrinsic Motivation
Autonomy and Delegation in the Workplace
Silos vs. Cross-Functional Teams
The Role of the Corporate Board
Hosted by Bud Caddell, Paula Cizek, and Jane Garza.
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Work of FictionBy NOBL Collective