Autodesk GameDev

RealityArts Studio - GameDev Ep. 43


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This week, we speak with the cofounder of RealityArts Studio, Ismail, about his breathtaking arcade shooter, Voidrunner. Ismail talks to us from Istanbul, Turkey about the cultural stylings of his game, how his background in VFX and mat painting for films helped him, and how early community feedback changed the core gameplay for the better.
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Autodesk GameDevBy Autodesk GameDev

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