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The Chicago Bears played two games last week. And the Chicago frickin’ Bears won both of those games. Rob and Patrick find themselves in a strange place: already happy with the season and what it says about the future, deluding themselves into Super Bowl Super Bears, and already rationalizing how losing to the Seattle Seahawks doesn’t actually mean anything.
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Bruno Dias joins the pod to talk about Nighthawks, Peter Molyneux's AI daydreams, and the scamminess or lack thereof of Star Citizen. Plus, Chia and Janet have been playing Virtue and a Sledgehammer and Over the Hill, while Rob has an old-school arcade racing game to tell you about.
Links: Peter Molyneux speaks candidly about AI: 'We, as the industry, are pretending we're not using AI, but the reality is, it's almost impossible to code now without using AI'
Discussed:
00:00 - Intro
1:45 - Peter Monlyneux is unsurprisingly into AI
48:18 - Nitehawks
1:09:34 - Over the Hill
1:30:13 - Virtue and a Sledgehamer
1:46:14 - IGF Previews
1:53:03 - New Star GP
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Rob and Patrick can take a deep breath, because not only is Caleb Williams back, but he looked pretty darn good coming off a hamstring tear. Are the Bears back, though? For this week, yes, and we’ll take it. Plus, why exactly did the Philadelphia Eagles allow quarterback Jalen Hurts to play football when he hadn’t slept in more than 24 hours and was experiencing a blood clot?
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It’s not entirely shocking, but BioWare has been shut down and the next Mass Effect has been cancelled. Plus, we’ve been exploring Steam Next Fest demos, opening Lament Configurations, and exploring a bunch of games, including Silver Pines and Well Dweller. Plus, we’ve got a Penguin Colony spoilercast and a review conversation with Rowan Kaiser about Galactic Racer.
Links: EA Closes Bioware, AI Disclosure Extension for Steam
Discussed:
00:00 - Intro
06:45 - EA shutters Bioware
39:40 - Star Wars Galactic Racer
1:19:50 - Well Dweller
1:36:09 - Silver Pines
1:53:37 - Steam Next Fest Demos
1:54:58 - Hell Wait
2:06:00 - Haunted Paws
2:13:17 - Hell Raiser Revival
2:19:24 - Question Bucket
03:30:52 - Penguin Colony
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The death of Chicago sports (and pop culture) legend Mike Ditka. A Green Bay Packers team on the ropes. A Bears team favored to play in Wisconsin for the first time in decades. A moment to send an entire state into an existential crisis. So, naturally, the Bears played their worst football of the year and got their butts whooped. Rob and Patrick are here to podcast and cope.
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Note: This interview was conducted in collaboration with LudoNarraCon, which explains the podcast’s intro and outro.
Six years ago, Umurangi Generation came out of nowhere and took our breath away. Six years later, designer Tali Faulkner is back with something wholly different, equally bold, and, once again, prepared with a message. Patrick recently had a chance to catch up with Faulkner to learn why penguins and Lovecraft were required to tell this new story. Note: This interview was conducted in collaboration with LudoNarraCon, which explains the podcast’s intro and outro.
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It’s a packed news week on Remap Radio, between Epic Games deciding to go all-in on AI, Double Fine’s unionization efforts falling apart, and a completely botched effort to re-release Total War: Shogun 2. It’s equally packed on the games front, with Patrick having spent time with the Legend of Zelda: Ocarina of Time remake and rolling credits on Control Resonant. Janet, fresh back from Japan, can finally talk about Slay the Spire, while both Patrick and Chia are digging into Penguin Colony, the latest game from the developers of Umurangi Generation.
Links: Inside the Failed Fight to Unionize Double Fine, Epic Launcher Announcement, Shogun 2 AI Upscaling
Discussed:
9:01 - The Work to Unionize Double Fine
45:54 - Epic Games Drops "Vibe Coded" Launcher
1:24:01 - 999 Developer newest game cancelled
1:32:00 - nVidia stops 5090 Production
1:34:35 - Slay the Spire
1:46:08 - Control Resonant
2:05:51 - Penguin Colony
2:29:42 - Star Wars: Galactic Racer
2:41:45 - Silver Pines
2:42:29 - Hellraiser Revival
2:44:01 - Switch Sports Resort
2:44:24 - Ocarina of Time Remake
3:08:13 - The Question Bucket
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Rob and Patrick spend 20 minutes in stunned silence, as the Chicago Bears continue their streak of what people seem to call “competence.” And why does it feel so weird to be calm in the face of Packer week, a time of year that usually instills dread? Now, it’s all house money. But it won’t stop Rob and Patrick from cackling like demons if they take down the Packers yet again.
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Can you hear it in the wind? That’s the sound of a new Dragon’s Dogma game, which heralds the arrival of Austin Walker on the podcast. Austin and his many hours with Dragon’s Dogma 2: Dark Arisen join Rob, Patrick, and Chia to mull dragons, dogmas, the state of independent game funding, Mike Tomlin’s Minecraft world, Star Wars Galactic Racer, Forever Ago, and more.
Discussed:
00:01:45 - Mike Tomlin's Minecraft City
00:17:58 - Strand Store
00:29:56 - Gardens Secures Further Funding
00:34:44 - Investments in small games
00:59:38 - Gravity Well layoffs
01:07:03 - 50% of Bit Reactor Staff back from Furlough
01:10:52 - The Incident at Galley House
01:13:24 - Dragon's Dogma 2: Dark Arisen
01:59:39 - Forever Ago
02:32:26 - Star Wars: Galactic Racer
03:04:21 - Ace Combat 8: Wings of Theve
03:15:34 - Thousand Hells
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It’s rare video game stories tell angry stories of grief. Of jealousy. Of feeling robbed of a promised future, of a past that’s rarely exactly how your nostalgia suggests. Forever Ago, the new adventure game from developer Third Shift, sits with these complicated feelings. Patrick recently had an opportunity to chat with two of the developers behind the emotional game.
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