The Fourth Pillar of Play

Revergance: Brainstorming a New Game Mechanic


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Revergance: Creating a New Game Mechanic

Tallon and Josh delve into what it means to create a game mechanic, and begin the process of creating the "revergance" mechanic for the world of Esterach using information and a chapter from "The Kobold Guide to Game Design."

Episode Links

  • Hex Power Flower | Goblin's Henchman
  • Complete KOBOLD Guide to Game Design (PDF) - Kobold Press Store

  

Find Us Online!

- Website: www.fourthpillarofplay.com

- Twitter: @4pillarplay

- Instagram: @fourthpillarofplay

Credits

Host: Josh Montgomery

Host: Tallon Larham (@tallon_larham)

  • Music: Damiano Baldoni (Creative Commons)
  • Cover Art: Rowan Montgomery (Instagram)

About Us

The Fourth Pillar of Play Podcast is focused on learning game design by designing games! We look at advice and resources from TTRPG game design professionals as we try and teach ourselves to create monsters, classes, adventures, and more for our Dungeons and Dragons game.

The Fourth Pillar of Play is part of the Night Shift Radio network and produced by Night Shift Media Group. Visit them on the web at NightShiftRadio.com

This podcast is hosted by Captivate, try it yourself for free.

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The Fourth Pillar of PlayBy Night Shift Radio