Some Derps Talk About Games

Roguelitification: 2026 Edition (Video Games)


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A few years ago, Buddy laid out his theory for Roguelitification: How the development of roguelikes has created a world where players don't want one linear experience, they want a planar experience where they explore the game systems in the world around them. With the launch of Slay the Spire 2, maybe it's time we revisit and update some of our roguelitification thoughts!
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Some Derps Talk About GamesBy SomeDerpsTalkAboutGames

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