
Sign up to save your podcasts
Or


Join Robin on X (Twitter) as she shares her work daily and invites speakers to engage on stage in Spaces
Your STORY has two LEVELS AWARE >>> experiences the projection -----------------------------------------------UNAWARE >>> projects the experience the object of the game is to bring the unaware up to the aware - learning its nature through what it projects into experience ::: (Robin’s Room Mechanics)
Once you move an element of your STORY from UNAWARE to AWARE it is then up to you to decide what to do with it
By Robin RichardsonJoin Robin on X (Twitter) as she shares her work daily and invites speakers to engage on stage in Spaces
Your STORY has two LEVELS AWARE >>> experiences the projection -----------------------------------------------UNAWARE >>> projects the experience the object of the game is to bring the unaware up to the aware - learning its nature through what it projects into experience ::: (Robin’s Room Mechanics)
Once you move an element of your STORY from UNAWARE to AWARE it is then up to you to decide what to do with it