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Ray and Ariel discuss the game Ryuutama and how running a TTRPG not based around combat has affected our D&D games. How would your game change if your players could not resolve conflicts through combat? How would your game change if your players did not have character classes, but chose only backgrounds?
If you like the show please share us with your friends, and follow us on Instagram.
5
1616 ratings
Ray and Ariel discuss the game Ryuutama and how running a TTRPG not based around combat has affected our D&D games. How would your game change if your players could not resolve conflicts through combat? How would your game change if your players did not have character classes, but chose only backgrounds?
If you like the show please share us with your friends, and follow us on Instagram.