Krell still unconscious and safely stowed on their small sailing boat, the Fellows set to exploring the rest of the ship, Emperor of the Waves. Their mission is to recover Bad Ryan's long-lost treasure, and thus far they've found nothing remotely treasure-sque.
On Jac's suggestion, Bethrynna and Wanderheart investigate a room off the main deck that leads to a nearly-deadly surprise attack. After a narrow escape, they stumble upon a trapdoor leading into the cargo hold, and there meet a group of voracious ghasts.
Bethrynna makes a death save. Jac plays the hero. Wanderheart folds some maps. DM Abi, so pedantic about the doors in the first chapter she ever DM'd, White Plume Mountain, is completely unable to accurately describe the presence or appearance of a single door.
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