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We have a chat about ways of communicating conservation: to the media, to the public, and to each other. We talk to conservator Muirne Lydon from National Gallery of Ireland about media training for conservators and clever tools for social media use. Our agony aunt addresses someone’s fear about being too normal for a career in conservation, and Jenny reviews ‘The Interactive Past – Archaeology, Heritage, and Video Games.’
00:00:24 News in brief
Show notes:
Support us on Patreon!
Hosted by Jenny Mathiasson, Kloe Rumsey, and Christina Rozeik.
Intro and outro music by DDmyzik used under a Creative Commons Attribution license. Additional sound effects and music by Calum Robertson.
Made available under a Creative Commons Attribution-NonCommercial 4.0 International license.
A Wooden Dice production, 2017.
By The C WordWe have a chat about ways of communicating conservation: to the media, to the public, and to each other. We talk to conservator Muirne Lydon from National Gallery of Ireland about media training for conservators and clever tools for social media use. Our agony aunt addresses someone’s fear about being too normal for a career in conservation, and Jenny reviews ‘The Interactive Past – Archaeology, Heritage, and Video Games.’
00:00:24 News in brief
Show notes:
Support us on Patreon!
Hosted by Jenny Mathiasson, Kloe Rumsey, and Christina Rozeik.
Intro and outro music by DDmyzik used under a Creative Commons Attribution license. Additional sound effects and music by Calum Robertson.
Made available under a Creative Commons Attribution-NonCommercial 4.0 International license.
A Wooden Dice production, 2017.