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In this worldbuilding episode of Evil Dungeon Master Solo Quest, your host Vince, reshapes Gotham for a darker, Batman-less future. Using the GameMaster’s Apprentice oracle cards, he digs into which villains remain active, and which never rose at all. From Scarecrow’s terror tactics to Poison Ivy’s toxic trail and Killer Croc’s sewer secrets, this solo RPG session lays the grim foundation for Frank Castle’s deadly hunt in Gotham.
Who's missing? Who's hiding? And who’s just getting started?
In this worldbuilding episode of Evil Dungeon Master Solo Quest, your host Vince, reshapes Gotham for a darker, Batman-less future. Using the GameMaster’s Apprentice oracle cards, he digs into which villains remain active, and which never rose at all. From Scarecrow’s terror tactics to Poison Ivy’s toxic trail and Killer Croc’s sewer secrets, this solo RPG session lays the grim foundation for Frank Castle’s deadly hunt in Gotham.
Who's missing? Who's hiding? And who’s just getting started?