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After a short break, we're back at the Midnight Lantern and take a look at the motivation behind designing value in video games (12:15). Based on Game Maker Toolkit's video about the psychology of rewards, we discuss intrinsic vs extrinsic rewards in various games including Super Mario Odyssey, MMORPGs, and Old School Runescape. We also talk about the potential and need for companies like DreamHaven (25:00) and our observations on approaching video games (40:37).
Catch the stream at https://twitch.tv/SwanStudioTV
Join our discord for discussions and hangouts! https://discord.gg/hp3Uqrk
By Shawn Barlaan5
44 ratings
After a short break, we're back at the Midnight Lantern and take a look at the motivation behind designing value in video games (12:15). Based on Game Maker Toolkit's video about the psychology of rewards, we discuss intrinsic vs extrinsic rewards in various games including Super Mario Odyssey, MMORPGs, and Old School Runescape. We also talk about the potential and need for companies like DreamHaven (25:00) and our observations on approaching video games (40:37).
Catch the stream at https://twitch.tv/SwanStudioTV
Join our discord for discussions and hangouts! https://discord.gg/hp3Uqrk