First revealed in 1995 as a simple tech demo, Zelda 64 grew into a monster project with five directors and Shigeru Miyamoto overseeing them all. This week on Gameography we learn about the origins of The Legend of Zelda: Ocarina of Time as a first-person game, and as a 64DD (Disc Drive) game. We are joined this week by Andy and Ocarina of Time speedrunner Zack to talk about our childhood memories of the game.
The post S1 Ep. 16: The Legend of Zelda: Ocarina of Time Part 1 first appeared on Gameography Podcast.