Show Summary
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It’s time to talk Adventure Design! The hosts share their individual tips and approach to creating adventures for Savage Worlds.
We all seem to agree that characters come first. This may be via a session zero, or group template session. In the case of convention gaming, the group suggests creating pre-gens that the adventure is built around.
From there, the hosts cover such topics as:
Set piece design
Problem creation (without solutions)
The Three Act Design Model
And much, much more.
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Video
Links
Savage Worlds Deluxe, G+Savage Worlds GM Community, Savage Cast, Happy Jacks RPG Podcast, Weird Wars I, Extra History, Sin City Savages
Credits
Hosts: Jerrod ‘Savage Daddy’ Gunning,