Why do so many players resort to combat instead of roleplaying? All too often the ‘heroes’ turn into hack and slash murder hobos (or pyromaniacs) at the drop of a hat. How can Game Masters shift the focus from combat to roleplaying?
In this episode, the hosts suggest:
* Only offering combat when it is dramatically appropriate
* Bring realistic story consequences to bear
* Retreat! Your NPCs shouldn’t always fight to the death.
* Provide more roleplaying opportunities by creating and roleplaying compelling NPCs.
And much, much more.
Hosts: Jerrod ‘Savage Daddy’ Gunning, David Scott, Chris Fuchs, and JIB
Links: Savage Worlds Deluxe, G+Savage Worlds GM Community, Savage Cast, Happy Jacks RPG Podcast, Savage Saturday Nights