Games like Grand Theft Auto explore the evil side of life. How do we decide what to and not to include when create authentic satisfying emotional experiences? Join us for a special episode where we deep dive the issue of content and context in our games. Joining us is professor and author of "Of Games and God" Kevin Schut.
Extensive show notes, references, and background material available at http://radiancegamedev.com/index.php/s1e06-does-it-matter-what-we-put-in-a-game-kevin-schut-and-grand-theft-auto/