Codenamed project Dolphin, the Gamecube was developed along the same assumptions that led to the N64. They wanted the most powerful console and the most entertaining games, but with burgeoning competition from Microsoft and themselves having lost decisively to Sony in the previous generation, could Nintendo and the Miyamoto school of design win back the hearts and wallets of the world? This week on Gameography, we begin our look at the Gamecube, Nintendo's deal to sell Rare, Miyamoto's thoughts on GTA and more!
The post S1E21: The Gamecube first appeared on Gameography Podcast.