Once Upon a Timeline

S1E5. How to Design Character Behaviour on Screen


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This week’s discussion on Once Upon a Timeline is all about one of the most fascinating areas of our craft, human behaviour. As editors, we’re often thought of as arm chair psychologists. One of the skills we need to nurture is the ability to select, streamline and re-construct the perfect human emotions in any sequence for maximum effect.

Knowing how human beings communicate outside of their speech and placing these moments at key points in a scene is often the thing that separates the keen amateur from the truly great professional editor. 

In this week’s episode I talk through how we should analyse human behaviour on screen and repackage it for our audience.

You’ll learn:

  • How different genres select human behaviour.
  • Why behaviour analysis is absolutely essential.
  • What we look for when repackaging specific emotions.
  • The three big headlines in body language theory.
  • How to communicate our value to people who don’t know what editing is.
...more
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