System Shock was an early example of a game that thrust you into a fully realized world, with a backstory, seamless travel between areas and interlocking systems. It could appear almost quaint given that these things are in many ways the standards by which almost all modern games are judged, but at the time they […]
The post S2 E20: System Shock: the First Great Immersive Sim first appeared on Gameography Podcast.