RPGBOT.Podcast

S2 Episode 8 - Flight


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In this episode of the RPGBOT.Podcast, we discuss flight. We examine the state of flight rules in DnD 5e and PF2 and take a peek at DnD 3.x and PF1 for comparison, then we explore how to handle flying enemies from a player's perspective and how to handle flying players from a GM/DM perspective. We also take a brief aside into how cool airships are.

Special thanks to @SenChatterton on Twitter for the question of the week this week.

MATERIALS REFERENCED IN THIS EPISODE

RPGBOT.Podcast Episodes

  • RPGBOT.podcast Episode 2 – Mounted Combat
  • RPGBOT.Podcast Episode 6 – The Tarrasque

Dungeons and Dragons 5e

  • Player's Handbook (affiliate link)
  • Eberron: Rising From the Last War (affiliate link)

Pathfinder 2e

  • Core Rulebook (affiliate link)
  • Gamemastery Guide (affiliate link)

DnD 3.5

  • DnD 3.5 Flight Rules
  • Races of the Wild (affiliate link)
  • Savage Species (affiliate link)

Other Stuff

  • BESM d20 Revised Edition (affiliate link)
  • Final Fantasy 6
  • My Little Pony: Friendship is Magic
  • Roll20 Equation for range while flying: [[[[(?{vertical distance|0}**2)+(?{Horizontal distance|0)**2)]]**.5]]
  • X-Men: Fastball Special
...more
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