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This week, Tanner and Kyle are breaking into Mordor, but the real villain isn't Sauron—it's corporate copyright law.
We’re revisiting Shadow of Mordor and asking the tough questions: Why haven't other games stolen the Nemesis System yet? Oh right, because Warner Bros. literally patented it. This gets us into a massive therapy session about the state of gaming: the differences between bloated, risk-averse Triple-A studios and the fearless, chaotic energy of indie games that are actually keeping the industry alive right now.
Come for the Orc decapitations, stay for the anti-corporate rants and our essential, deeply serious tribute to Lego Batman
Send your game recommendations here! Include the game title and your name so we can give you a shoutout!
By Tanner & KyleThis week, Tanner and Kyle are breaking into Mordor, but the real villain isn't Sauron—it's corporate copyright law.
We’re revisiting Shadow of Mordor and asking the tough questions: Why haven't other games stolen the Nemesis System yet? Oh right, because Warner Bros. literally patented it. This gets us into a massive therapy session about the state of gaming: the differences between bloated, risk-averse Triple-A studios and the fearless, chaotic energy of indie games that are actually keeping the industry alive right now.
Come for the Orc decapitations, stay for the anti-corporate rants and our essential, deeply serious tribute to Lego Batman
Send your game recommendations here! Include the game title and your name so we can give you a shoutout!