
Sign up to save your podcasts
Or


In this episode of Building Horror, I talk with Michael Casio, the solo developer behind Tainted Pact Games. We delve into his journey through game development, starting from his computer science background and his passion for narrative-driven design sparked by classics like StarCraft. Michael shares insights from his experiences with games such as Suffer the Night and Terror at Oakheart, discussing the balance between ambition and practicality in horror game creation. We also reflect on nostalgia for the PlayStation 1 and 2 horror era and highlight his current project, Flesh Made Fear, designed to recapture that atmospheric dread. Our discussion touches on the evolving video game distribution landscape and the rising value of physical copies, while I encourage listeners to explore Michael's work available on Steam and Itch.io.
Links to Michael:
Flesh Made Fear Kickstarter
Flesh Made Fear Steam Page
Created & Hosted by Dan Morris
Building Horror Theme by @doom_dood
If you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page.
Join the Fearzine Community:
Discord: Fearzine Official
BlueSky: @fearzine.bsky.social
Website: www.fearzinemagazine.com
Find us on Facebook - Instagram - Threads - X
Connect with us via email [email protected]
By FearzineIn this episode of Building Horror, I talk with Michael Casio, the solo developer behind Tainted Pact Games. We delve into his journey through game development, starting from his computer science background and his passion for narrative-driven design sparked by classics like StarCraft. Michael shares insights from his experiences with games such as Suffer the Night and Terror at Oakheart, discussing the balance between ambition and practicality in horror game creation. We also reflect on nostalgia for the PlayStation 1 and 2 horror era and highlight his current project, Flesh Made Fear, designed to recapture that atmospheric dread. Our discussion touches on the evolving video game distribution landscape and the rising value of physical copies, while I encourage listeners to explore Michael's work available on Steam and Itch.io.
Links to Michael:
Flesh Made Fear Kickstarter
Flesh Made Fear Steam Page
Created & Hosted by Dan Morris
Building Horror Theme by @doom_dood
If you would like to support Building Horror, Fearzine and independent games media, please purchase the magazine or donate via tips or our Ko-Fi Page.
Join the Fearzine Community:
Discord: Fearzine Official
BlueSky: @fearzine.bsky.social
Website: www.fearzinemagazine.com
Find us on Facebook - Instagram - Threads - X
Connect with us via email [email protected]