Building Horror

Save File #5: Michael Cosio of Tainted Pact Games


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In this episode of Building Horror, I talk with Michael Casio, the solo developer behind Tainted Pact Games. We delve into his journey through game development, starting from his computer science background and his passion for narrative-driven design sparked by classics like StarCraft. Michael shares insights from his experiences with games such as Suffer the Night and Terror at Oakheart, discussing the balance between ambition and practicality in horror game creation. We also reflect on nostalgia for the PlayStation 1 and 2 horror era and highlight his current project, Flesh Made Fear, designed to recapture that atmospheric dread. Our discussion touches on the evolving video game distribution landscape and the rising value of physical copies, while I encourage listeners to explore Michael's work available on Steam and Itch.io.

 

Links to Michael:

Flesh Made Fear Kickstarter

Flesh Made Fear Steam Page

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Building HorrorBy Fearzine