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In this week's episode Simon, Chris and Joe talk about how science is portrayed and mimicked in videogames. We talk about our videogame histories, and why exploding red barrels are stupid, why fall damage is a real thing (but you should break your legs and spine a lot more in Spiderman games), and Joe gets mildly aroused by the idea of tyre physics in racing game being so accurate.
If you have any comments, questions or topic suggestions, email us at [email protected] , follow us on Facebook at https://www.facebook.com/thetriplebondpodcast/ and download our audio podcast on Apple and Android stores as well as Spotify https://open.spotify.com/show/6XAGhqNZZc4HmzRtUnO8gB
Also to check out the video version go to our youtube channel at https://www.youtube.com/channel/UC8b03mYUGvwYQrmuRRuwdqw
In this week's episode Simon, Chris and Joe talk about how science is portrayed and mimicked in videogames. We talk about our videogame histories, and why exploding red barrels are stupid, why fall damage is a real thing (but you should break your legs and spine a lot more in Spiderman games), and Joe gets mildly aroused by the idea of tyre physics in racing game being so accurate.
If you have any comments, questions or topic suggestions, email us at [email protected] , follow us on Facebook at https://www.facebook.com/thetriplebondpodcast/ and download our audio podcast on Apple and Android stores as well as Spotify https://open.spotify.com/show/6XAGhqNZZc4HmzRtUnO8gB
Also to check out the video version go to our youtube channel at https://www.youtube.com/channel/UC8b03mYUGvwYQrmuRRuwdqw