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Returning guest Pat Tremblay, audio lead at Tribute Games joins us alongside Peter Berkman from Anamanaguchi to shine some light on the creation of Scott Pilgrim EX' amazing music-focused sonic experience!
This is our first episode where we take a narrower focus and dive deeper into the weeds of things, in this case video game music.
We chat about a lot of topics such as the history of chiptune music in the early 2000's, how tech limitations invited the team to come up with elegant (and musical) solutions to make sure everything came together harmoniously, the many questions that come up when composing a score this eclectic while ensuring nothing ends up feeling out of place and so much more.
By Daniel Richer & Dominic CaterinaReturning guest Pat Tremblay, audio lead at Tribute Games joins us alongside Peter Berkman from Anamanaguchi to shine some light on the creation of Scott Pilgrim EX' amazing music-focused sonic experience!
This is our first episode where we take a narrower focus and dive deeper into the weeds of things, in this case video game music.
We chat about a lot of topics such as the history of chiptune music in the early 2000's, how tech limitations invited the team to come up with elegant (and musical) solutions to make sure everything came together harmoniously, the many questions that come up when composing a score this eclectic while ensuring nothing ends up feeling out of place and so much more.