The Sound Design Academy Podcast: Audio Production | Voiceover | Podcasting | Lifestyle

SDA 007: Joel Green – The Gallery: Six Elements, and Cloudhead Games


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Today I’m sitting down with Joel Green. Joel is a professional sound designer, helping to generate amazing audio for game titles such as Need for Speed: Undercover, Mass Effect 2 and 3, Dragon Age 2 and Inquisition, and is currently the Producer / Audio Director at Cloudhead Games working on the VR title The Gallery: Six Elements.
Show Notes
 

Graduated from Vancouver Film School
Worked on Need for Speed: Undercover
Worked under Charles Deenen 
From there got hired onto Bioware’s team to work on Mass Effect and Dragon Age titles
Took time off to learn C# and Unity
Found position at Cloudhead Studios on Vancouver Island
Rural Living + High Technology
We don’t need to live in cities to work on games.
Be willing to start with big ideas and expectations that get whittled down to the core idea of what something is.
If you shoot for the stars — even if you fail — you’ll at least be in outer space.
Bioware’s employees have an extensive collection of larping gear, weaponry, and armor.
Mass Effect 2 was a highlight experience in Joel’s career
Seeing a game come to fruition is incredibly rewarding
Virtual Reality is so new that every step into the technology is defining the medium
Everything being done in VR is breaking new ground
Audio in VR has a number of new considerations to take in such as Binaural listening
We have a huge discussion on Binaural recording 
The Dark Crystal was freakin’ terrifying
Implementing orchestral music is a challenge in VR 
Getting the player to look where you want them to is a challenge within VR — you have to figure out how to draw attention naturally
VR won’t only change the gaming world. It’s going to be a global shift in how we communicate
VR has the ability to create incredibly great things and incredibly dark things
Story Studio
The conversation takes a philosophical turn discussing the implications of Virtual Reality and its future impact on the world

Short Answer
Favorite Mic
Sennheiser MKH 80-50 
Favorite Game You Haven’t Worked On
Super Mario World or Super Mario 64
What Book Would You Recommend
Elon Musk: Tesla, SpaceX, and the Quest for a Fantastic Future by Ashlee Vance
Best Piece of Advice
“You can’t wait for your ducks to all be in a row because they’re never all gonna’ be in a row… There’s times when you have to plan, and then there’s time when you just have to do it, and deal with what comes up.”
The Gallery: Six Elements

Story Studio

Henry’s Premiere from Story Studio on Vimeo.
 
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The Sound Design Academy Podcast: Audio Production | Voiceover | Podcasting | LifestyleBy Michael Heuer: Sound Designer, Voiceover Artist, and Blogger