Weâre talking about that one guy from that one thing at the following link.
I seem to be on a roll lately with games that provide choices. Iâm currently playing a game that plays entirely on the choices you make. However, in this episode I talk about Quantum Break. Spoiler – it isnât that great. Itâs also not that bad either. Look, I like Remedy, the makers of Quantum Break. Max Payne and Max Payne 2 means Iâll always come back to see what they have on offer. Alan Wake wasnât great either but it also wasnât bad. They tackle the old familiar âyour choices matterâ mechanic and they somewhat succeed with it by not making it matter too much. While other games that try this want to make it seem like youâll have an direct change in how the game is played or how the story ends, Quantum Break doesnât do that. Itâs the smaller ripples. So while you make that choice and you see it realized in their live-action segment of their âTV showâ, you easily understand that what you just did wonât make a single difference on how the game will end.
Then again, with the story as lacking as it is, you might not care either way.