It was brussels sprouts for me.
You know how when you were a kid you specifically remember hating a certain food. It was probably a veggie of some sort or another. Maybe even a fruit. Usually healthy, but thatââ¬â¢s not the point. What happens is, you remember hating that food and really not liking it but then you try it later after some years and LOVE it. You canââ¬â¢t even remember why you hated it as a kid, but damn itââ¬â¢s delicious.
Thatââ¬â¢s not really what happened with me and VR, but itââ¬â¢s close. I loved VR when I first tried it years ago. I loved it when I had my own headset and loved it again with the Playstation version. But it was a process. A lot of wire connecting and more effort to play a game for 20 or 30 minutes than whatââ¬â¢s usual – which is none, really. I had those headsets years ago – the first versions of the Vive and Oculus. Maybe a few months of time spent with them then nothing. Then PSVR came around…another month or so of enjoying it and nothing.
Then I got a Quest 2 last week. VR is back on the menu. But for probably longer than a month or so this time.
I still need to put in a lot more time with it, and I will, but right now itââ¬â¢s amazing and I want to show it off to everyone (which I can thanks to its ability to stream cast to a tv, phone, or PC). Itââ¬â¢s portable. It needs nothing but the headset and the controllers. No wires. Every room can be room scale VR. Itââ¬â¢s not THAT expensive (compared to other VR units) either. It pretty much ticks the boxes I talked about years ago for VR to become more accepted.
Iââ¬â¢m excited about VR again. And, again, excited for the potential of VR.
Maybe in some other reality itââ¬â¢s already happened but for us…Ubisoft, itââ¬â¢s been 3,028 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).