Chris and Hamilton discuss the development, gameplay, and monster designs of Resident Evil 6, exploring how best to approach the game's unwieldy four-campaign structure and glibly dismissing prognosticators of the "next big thing."
Noteworthy Sources
1up.com Interview with director Eiichiro Sasaki and Yoshiaki HirabayashiPlayStation Blog interview with executive producer Hiroyuki Kobayashi, director Eiichiro Sasaki, and producer Yoshiaki HirabayashiGamedeveloper.com interview with director Eiichiro Sasaki and Yoshiaki HirabayashiGeekxGirls Interview with Michelle LeeGeekxGirls Interview with Sergia Louise AndersonGeekxGirls Interview with Kat RandolphGeekxGirls Interview with Sara FletcherNoah Caldwell-Gervais - "A Thorough Look at Resident Evil"