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Second Life sim server EstablishAgentCommuncation problem fix test


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Another in my series of boring technical videos demonstrating various issues in metaverse rendering.

These are addressed to people working on the problem, and are not very interesting unless you're into the internals of Second Life or Open SImulator.

This one covers a bug which caused a 1-minute delay in adjacent regions appearing. A new fix was supposed to fix that, and this is the test run. It seems to be fixed.

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